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Home Arts and Entertainment Press to Game: ‘Injustice: Gods Among Us’ is not the game...
  • Arts and Entertainment

Press [Start] to Game: ‘Injustice: Gods Among Us’ is not the game we need but the game we deserve

By
Aldo Gomez
-
April 25, 2013
0

Screenshot of Wonder Woman and Cyborg
Wonder Woman squares off against Cyborg in Injustice: Gods Among Us. (Courtesy of Warner Bros. Entertainment)
8/10

For PlayStation 3, Xbox 360 and Wii U

Injustice: Gods Among Us is a DC Comics fighting game made by NetherRealm Studios, makers of 2011’s Mortal Kombat. While both games share similarities, Injustice stands on its own.

Injustice has a much slower pace than other fighting games such as Ultimate Marvel vs Capcom 3, but it’s not a bad thing. The slower pace makes every punch feel titanic as the stage starts crumbling to pieces around the combatants.

Injustice is a technical fighter with combo chains, guard breaks and the inclusion of canceling, which is the ability to stop an attack mid-animation and start a different attack.

New players shouldn’t be intimidated since Injustice offers many teaching and training tools. The ability to put moves and combos on the fight screen and not having to pause and switch to the moves list mid-fight is very helpful.

Even with two dozen characters, every hero feels unique with the addition of character powers and super moves. Character powers are assigned to one button and activate abilities unique to each fighter such as Green Arrow shooting electric arrows or The Flash tapping into the Speed Force to increase damage.

Super moves are the true highlight of Injustice

Players have a Super Meter that is charged by taking and giving damage. Once the meter is filled they can activate their super move, a highly cinematic and powerful attack. Super moves showcase each hero’s abilities such as Superman ability to punch his enemy into the stratosphere only to slam him back on earth, and Aquaman calls in a tidal wave and stabs his opponent with his trident to feed him to a shark.

Fighters don’t rely on just their own power to fight. Stage hazards and transfers are used to inflict damage and fight in new areas. A round may begin in the Fortress of Solitude before throwing an opponent through the Phantom Zone, finally ending up in Superman’s personal space zoo.

Even though the stage hazards and transfers are fun, they can be long and can deal unblockable damage. The ability to turn them off is found in the game if players don’t like them.

Injustice is a great fighting game that caters to veteran fighters as much as it does to new players. Cinematic and over the top, the game looks and feels as amazing as its source material. People looking for a new fighting game or who just want to punch Aquaman in the face don’t need to look any further than Injustice: Gods Among Us.

  • TAGS
  • DC Comics
  • games
  • Injustice
  • Playstation 3
  • Video Game Review
  • Wii U
  • Xbox 360
Aldo Gomez

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