Last year the Taylorsville Redwood Campus was infected with the dreaded zombie virus, spread by the TECH Club. This year the virus has become more critical as it has also spread to the Jordan Campus.
The Zombie Apocalypse is a very popular tag game hosted by Salt Lake Community College’s TECH Club. The game will be played from October 17th to the 28th. Booths at both the Taylorsville Redwood Campus and the Jordan Campus will be set up to help zombie enthusiasts sign up and will offer zombie makeup artists and awesome zombie t-shirts.
The TECH Club is in existence to provide not only events such as this, but also to give students an opportunity for real-world experience in technology-related fields.
“Considering how difficult it is to get a job without the experience, many employers want you to have the experience before you come in and not wanting to go out on a limb,” said John Hansen, president of the club about why he created the club. “The problem comes, ‘How do you get that experience if I don’t have a job?’ Well, I was sick and tired of that happening. So I made a place where you could do projects with other students related to technology, hence the TECH Club.”
“Sometimes we can make money on these projects, though that’s very rare,” he said. “The main thing is the experience so we can get better employment. If you want to come and do anything related to technology, that includes art, programming, mechanical engineering, even the medical field, anything you are passionate about you can come to us, get a project, and as people become interested they can add to your project.”
“We currently have two projects going at this point,” continued Hansen. “One is a game written in Java and one is a hardware project. We actually need artists and programmers for the job right now. Anybody that wants to come to a meeting of the minds and to better themselves can join.”
With Halloween quickly approaching, there might not be a better opportunity to do something so big and so fun this season than participate in the Zombie Apocalypse. Get infected as soon as you can.
Rules
The object of the game for the humans is to remain in human form. The object of the game for the zombies is to “turn” (infect, change, etc.) as many humans as possible. At the end of the game, the side with the most players wins.
Zombies change humans into zombies simply by tagging them.
Everyone playing the game will wear a wristband, which he or she will have received from the TECH Club at the time he or she registered for the game. A player’s present form—human or zombie—can be discerned by the color of the wristband that he or she is wearing: a white wristband for humans, a black one for zombies.
Once a person is tagged, he or she must immediately change to the appropriate wristband.
The game is only played on Jordan and Redwood campuses of Salt Lake Community College. Any tagging that takes place off campus or at any other SLCC campus is invalid.
The game is only played outdoors. No tagging is allowed indoors.
The game is only played during regular campus hours. No tags made after campus has closed down for the night will be valid.
The game is only played on foot. No one may be tag or be tagged while he or she is riding in or on any vehicle.
Zombies may only shuffle. No zombie may, while in pursuit of any human, walk any faster than his or her normal walking speed. Humans may flee from zombies at any foot speed they can manage.
Wristbands must always be worn while a player is outdoors on campus during business hours. Wristbands are not required to be worn while indoors or in one’s vehicle. Wristbands must always be clearly visible on one’s wrist.
The game begins at noon on October 17th, 2011 and ends at noon on October 28th, 2011.
As the game progresses, more “classes” may be released. These classes will be different, more versatile, forms of humans and/or zombies. Details about these classes will be posted on the updates page. Notifications of new updates will be distributed via e-mail to those who provide their e-mail address. All players are responsible to know how these classes behave as soon as they are released; therefore, it is wise to check the updates page often as well as to provide an e-mail address at the time of sign up.
Have fun. Remember, this is a game. The object is that we all have fun and enjoy ourselves. Please don’t take it so seriously that it ruins the fun for everyone else. Be honest. Why play the game just to cheat?
Code Of Conduct while engaging in Zombie Apocalypse 2011
If you are tagged or tag another, be sure the appropriate person switches bands. Don’t feel bad if you wind up as the living dead or are a happy Zombie that is somehow turned back into a lowly human. It’s not the end of the world… for a few more days.
When tagging another person, only touch them on the arm or back. No inappropriate touching. No tagging by punching or kicking. No fighting.
Be sure you see a band before you tag. Not everyone will be playing our super cool game (crazy, I know, but read on) and might not want to play tag. Please leave these boring people alone.
Show your band. Before you exit a building, or before you set foot on campus, be sure your band can be seen easily by others. Zombies need to know you do, in fact, have a brain.
The game is only played outside. The TECH Club has put up energy fields in all entrances and exits to the buildings using our Amazing TECH Powers(Copyright)! Tagging indoors and/or outside the infected zone of the Taylorsville and Jordan Campuses will have no effect.
Be Honest. Why sign up for the game if you’re not going to play by the rules? Players found not abiding by the rules and/or code of conduct will be blacklisted from this and any future Zombie Apocalypse Events, and will not be eligible for any prizes. They will also be asked to turn in their bands. Perhaps called names.
Feel free to camp it up. This is a zombie game after all. Moaning and groaning by zombies and cries of anguish from the humans add spice.
No playing after the campus closes. With our Amazing TECH Powers(Copyright)! we neutralize the horror before people get sleepy. Besides, the Facilities staff may give you weird looks. Come the opening of the campus on the next game day though, the Anti-Zombie Field(Copyright)! fails, and it’s game on.
No weapons or facsimiles of weapons. SLCC Zombies play tag, not cops and robbers.
No tagging while in or on a vehicle. While the driving dead can be a threat, they are no match for the Anti-Zombie-Carjacking Device (Copyright)! that the TECH Club has installed on every vehicle everywhere ever. If you are traveling by a means other than your feet on the ground, you’re not playing the game at that time.